some basic interactions

This commit is contained in:
skiesel 2019-07-07 20:28:06 -04:00
parent e97d0ab323
commit 46ac787c06
11 changed files with 340 additions and 44 deletions

View File

@ -16,7 +16,7 @@ func (vp *VelouremonPlugin) loadAbilities() error {
for rows.Next() {
ability := &Ability{}
err := rows.Scan(ability)
err := rows.StructScan(ability)
if err != nil {
log.Error().Err(err)
return err
@ -49,7 +49,7 @@ func (vp *VelouremonPlugin) loadAbilityRefsForCreature(ref *CreatureRef) ([]*Abi
abilities := []*AbilityRef{}
for rows.Next() {
ability := &AbilityRef{}
err := rows.Scan(ability)
err := rows.StructScan(ability)
if err != nil {
log.Error().Err(err)
@ -82,3 +82,12 @@ func (vp *VelouremonPlugin) loadAbilityFromRef(ref *AbilityRef) (*Ability, error
}
return ability, nil
}
func (vp *VelouremonPlugin) saveNewAbility(ability *Ability) error {
_, err := vp.db.Exec(`insert into velouremon_abilities (name, damage, heal, shield, weaken, critical) values (?, ?, ?, ?, ?, ?);`, ability.Name, ability.Damage, ability.Heal, ability.Shield, ability.Weaken, ability.Critical)
if err != nil {
log.Error().Err(err)
return err
}
return nil
}

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@ -1,10 +1,89 @@
package velouremon
import (
"strconv"
"github.com/velour/catbase/bot"
)
func (vp *VelouremonPlugin) handleStatus(c bot.Connector, player *Player, tokens []string) bool {
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
func (vp *VelouremonPlugin) handleStatus(c bot.Connector, player *Player) bool {
vp.bot.Send(c, bot.Message, vp.channel, player.string())
return true
}
func (vp *VelouremonPlugin) handleAddCreature(c bot.Connector, tokens []string) bool {
if len(tokens) == 3 {
name := tokens[0]
stats := make([]int, 2)
fail := false
for i := range stats {
stat, err := strconv.Atoi(tokens[i+1])
if err != nil {
fail = true
break
}
stats[i] = min(max(stat, 0), 255)
}
if !fail {
err := vp.saveNewCreature(&Creature{
Name: name,
Defense: stats[0],
Attack: stats[1],
})
if err == nil {
vp.bot.Send(c, bot.Message, vp.channel, "Added " + name)
return true
}
}
}
vp.bot.Send(c, bot.Message, vp.channel, "!add_creature [name] [defense 0-255] [attack 0-255]")
return true
}
func (vp *VelouremonPlugin) handleAddAbility(c bot.Connector, tokens []string) bool {
if len(tokens) == 6 {
name := tokens[0]
stats := make([]int, 5)
fail := false
for i := range stats {
stat, err := strconv.Atoi(tokens[i+1])
if err != nil {
fail = true
break
}
stats[i] = min(max(stat, 0), 255)
}
if !fail {
err := vp.saveNewAbility(&Ability{
Name: name,
Damage: stats[0],
Heal: stats[1],
Shield: stats[2],
Weaken: stats[3],
Critical: stats[4],
})
if err == nil {
vp.bot.Send(c, bot.Message, vp.channel, "Added " + name)
return true
}
}
}
vp.bot.Send(c, bot.Message, vp.channel, "!add_ability [name] [damage 0-255] [heal 0-255] [shield 0-255] [weaken 0-255] [critical 0-255]")
return true
}

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@ -1,6 +1,8 @@
package velouremon
import (
"math/rand"
"math"
"fmt"
)
@ -28,3 +30,25 @@ func (c *Creature) string() string {
}
return message
}
func (vp *VelouremonPlugin) buildOutCreature(c *Creature) *Creature {
creature := &Creature{
ID: c.ID,
Name: c.Name,
Health: 255,
Experience: int(math.Max(1, rand.NormFloat64() * 100 + 250)),
Defense: c.Defense,
Attack: c.Attack,
Abilities: make([]*Ability, rand.Intn(4)),
}
used := map[int]int{}
for i := range creature.Abilities {
index := rand.Intn(len(vp.abilities))
for _, ok := used[index]; ok; _, ok = used[index] {
index = rand.Intn(len(vp.abilities))
}
creature.Abilities[i] = vp.abilities[index]
}
return creature
}

View File

@ -19,11 +19,13 @@ func (vp *VelouremonPlugin) loadCreatures() error {
Health: 255,
Experience: 0,
}
err := rows.Scan(creature)
err := rows.StructScan(creature)
log.Print(err)
if err != nil {
log.Error().Err(err)
return err
}
vp.creatures = append(vp.creatures, creature)
}
return nil
@ -52,7 +54,7 @@ func (vp *VelouremonPlugin) loadCreatureRefsForPlayer(player *Player) ([]*Creatu
creatures := []*CreatureRef{}
for rows.Next() {
creature := &CreatureRef{}
err := rows.Scan(creature)
err := rows.StructScan(creature)
if err != nil {
log.Error().Err(err)
@ -114,3 +116,12 @@ func (vp *VelouremonPlugin) saveCreatureForPlayer(player *Player, creature *Crea
}
return nil
}
func (vp *VelouremonPlugin) saveNewCreature(creature *Creature) error {
_, err := vp.db.Exec(`insert into velouremon_creatures (name, defense, attack) values (?, ?, ?);`, creature.Name, creature.Defense, creature.Attack)
if err != nil {
log.Error().Err(err)
return err
}
return nil
}

View File

@ -5,54 +5,65 @@ import (
)
func (vp *VelouremonPlugin) checkAndBuildDBOrFail() {
dbNeedsPopulating := false
if rows, err := vp.db.Queryx(`select name from sqlite_master where type='table' and name='velouremon_players';`); err != nil {
log.Fatal().Err(err)
} else {
dbNeedsPopulating = rows.Next()
}
if _, err := vp.db.Exec(`create table if not exists velouremon_players (
id integer primary key,
chatid string,
player string,
health integer,
experience integer
id integer primary key,
chatid string,
player string,
health integer,
experience integer
);`); err != nil {
log.Fatal().Err(err)
}
if _, err := vp.db.Exec(`create table if not exists velouremon_creature_ref (
id integer primary key,
player integer,
creature integer,
health integer,
id integer primary key,
player integer,
creature integer,
health integer,
experience integer
);`); err != nil {
log.Fatal().Err(err)
}
if _, err := vp.db.Exec(`create table if not exists velouremon_creatures (
id integer primary key,
creature string,
defense integer,
attack integer
id integer primary key,
name string,
defense integer,
attack integer
);`); err != nil {
log.Fatal().Err(err)
}
if _, err := vp.db.Exec(`create table if not exists velouremon_ability_ref (
id integer primary key,
id integer primary key,
creatureref integer,
ability integer
ability integer
);`); err != nil {
log.Fatal().Err(err)
}
if _, err := vp.db.Exec(`create table if not exists velouremon_abilities (
id integer primary key,
name string,
damage int,
heal int,
shield int,
weaken int,
id integer primary key,
name string,
damage int,
heal int,
shield int,
weaken int,
critical int
);`); err != nil {
log.Fatal().Err(err)
}
if dbNeedsPopulating {
vp.populateDBWithBaseData()
}
}
func (vp *VelouremonPlugin) loadFromDB() {

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@ -2,6 +2,7 @@ package velouremon
import (
"fmt"
"strings"
"math/rand"
"time"
@ -9,8 +10,10 @@ import (
)
type Interaction struct {
id string
players []*Player
creatures []*Creature
started bool
}
func randomInteraction(c bot.Connector, vp *VelouremonPlugin) {
@ -19,10 +22,56 @@ func randomInteraction(c bot.Connector, vp *VelouremonPlugin) {
if vp.channel != "" {
creature := vp.creatures[rand.Intn(len(vp.creatures))]
message := fmt.Sprintf("A wild %s appeared.", creature.Name)
vp.bot.Send(c, bot.Message, vp.channel, message)
id, _ := vp.bot.Send(c, bot.Message, vp.channel, message)
vp.threads[id] = &Interaction {
id: id,
players: []*Player{},
creatures: []*Creature{
vp.buildOutCreature(creature),
},
started: false,
}
vp.bot.Send(c, bot.Reply, vp.channel, "A wild %s appeared.", id)
}
dur, _ := time.ParseDuration("1h")
vp.timer.Reset(dur)
vp.timer.Reset(1 * time.Hour)
}
}
func (i *Interaction) handleMessage(vp *VelouremonPlugin, c bot.Connector, player *Player, tokens []string) bool {
if len(tokens) > 0 {
command := strings.ToLower(tokens[0])
if command == "join" {
return i.handleJoin(vp, c, player)
} else if command == "run" {
return i.handleRun(vp, c, player)
}
}
return false
}
func (i *Interaction) handleJoin(vp *VelouremonPlugin, c bot.Connector, player *Player) bool {
for _, p := range i.players {
if player == p {
vp.bot.Send(c, bot.Reply, vp.channel, player.Name + " is already in the party.", i.id)
return true
}
}
i.players = append(i.players, player)
vp.bot.Send(c, bot.Reply, vp.channel, player.Name + " has just joined the party.", i.id)
return true
}
func (i *Interaction) handleRun(vp *VelouremonPlugin, c bot.Connector, player *Player) bool {
for index, p := range i.players {
if player == p {
i.players = append(i.players[:index], i.players[index+1:]...)
vp.bot.Send(c, bot.Reply, vp.channel, player.Name + " has just left the party.", i.id)
return true
}
}
vp.bot.Send(c, bot.Reply, vp.channel, player.Name + " is not currently in the party.", i.id)
return true
}

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@ -27,7 +27,7 @@ func (vp *VelouremonPlugin) getOrAddPlayer(u *user.User) (*Player, error) {
}
func (p *Player) string() string {
message := fmt.Sprintf("%s : %d HP, %d XP\n", p.Name, p.Health, p.Experience)
message := fmt.Sprintf("%s: %d HP, %d XP\n", p.Name, p.Health, p.Experience)
for _, creature := range p.Creatures {
message += "\t" + strings.ReplaceAll(creature.string(), "\n", "\n\t")
message = strings.TrimSuffix(message, "\t")

View File

@ -16,7 +16,7 @@ func (vp *VelouremonPlugin) loadPlayers() error {
for rows.Next() {
player := &Player{}
err := rows.Scan(player)
err := rows.StructScan(player)
if err != nil {
log.Error().Err(err)
return err
@ -35,7 +35,7 @@ func (vp *VelouremonPlugin) addPlayer(p *user.User) (*Player, error) {
player := &Player{
ChatID: p.ID,
Name: p.Name,
Health: 128,
Health: 255,
Experience: 0,
Creatures: []*Creature{},
}

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@ -0,0 +1,17 @@
package velouremon
func (vp *VelouremonPlugin) populateDBWithBaseData() {
vp.db.Exec(`insert into velouremon_creatures (name, defense, attack) values (?, ?, ?);`,
"Lap Sprite", 10, 5)
vp.db.Exec(`insert into velouremon_creatures (name, defense, attack) values (?, ?, ?);`,
"Industry Rep", 5, 10)
vp.db.Exec(`insert into velouremon_creatures (name, defense, attack) values (?, ?, ?);`,
"Charpov", 10, 10)
vp.db.Exec(`insert into velouremon_abilities (name, damage, heal, shield, weaken, critical) values (?, ?, ?, ?, ?, ?);`,
"Procrastinate", 0, 0, 10, 0, 0)
vp.db.Exec(`insert into velouremon_abilities (name, damage, heal, shield, weaken, critical) values (?, ?, ?, ?, ?, ?);`,
"Defend", 0, 0, 5, 0, 0)
vp.db.Exec(`insert into velouremon_abilities (name, damage, heal, shield, weaken, critical) values (?, ?, ?, ?, ?, ?);`,
"Graduate", 0, 255, 0, 0, 0)
}

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@ -10,13 +10,10 @@ import (
"github.com/velour/catbase/bot/msg"
)
type VelouremonHandler func(bot.Connector, *Player, []string) bool
type VelouremonPlugin struct {
bot bot.Bot
db *sqlx.DB
channel string
handlers map[string]VelouremonHandler
threads map[string]*Interaction
players []*Player
creatures []*Creature
@ -25,29 +22,26 @@ type VelouremonPlugin struct {
}
func New(b bot.Bot) *VelouremonPlugin {
dur, _ := time.ParseDuration("15m")
timer := time.NewTimer(dur)
vp := &VelouremonPlugin{
bot: b,
db: b.DB(),
channel: "",
handlers: map[string]VelouremonHandler{},
threads: map[string]*Interaction{},
players: []*Player{},
creatures: []*Creature{},
abilities: []*Ability{},
timer: timer,
timer: time.NewTimer(15 * time.Minute),
}
vp.checkAndBuildDBOrFail()
vp.loadFromDB()
vp.handlers["status"] = vp.handleStatus
b.Register(vp, bot.Message, vp.message)
b.Register(vp, bot.Reply, vp.replyMessage)
b.Register(vp, bot.Help, vp.help)
go randomInteraction(b.DefaultConnector(), vp)
return vp
}
@ -63,17 +57,43 @@ func (vp *VelouremonPlugin) message(c bot.Connector, kind bot.Kind, message msg.
tokens := strings.Fields(message.Body)
command := strings.ToLower(tokens[0])
if fun, ok := vp.handlers[command]; ok {
if command == "status" {
player, err := vp.getOrAddPlayer(message.User)
if err != nil {
return false
}
return fun(c, player, tokens[1:])
return vp.handleStatus(c, player)
} else if len(tokens) > 1 {
if command == "add_creature" {
return vp.handleAddCreature(c, tokens[1:])
} else if command == "add_ability" {
return vp.handleAddAbility(c, tokens[1:])
}
}
return false
}
func (vp *VelouremonPlugin) replyMessage(c bot.Connector, kind bot.Kind, message msg.Message, args ...interface{}) bool {
if !message.Command {
return false
}
identifier := args[0].(string)
if strings.ToLower(message.User.Name) != strings.ToLower(vp.bot.Config().Get("Nick", "bot")) {
if interaction, ok := vp.threads[identifier]; ok {
player, err := vp.getOrAddPlayer(message.User)
if err != nil {
return false
}
tokens := strings.Fields(message.Body)
return interaction.handleMessage(vp, c, player, tokens)
}
}
return false
}
func (vp *VelouremonPlugin) help(c bot.Connector, kind bot.Kind, message msg.Message, args ...interface{}) bool {
vp.bot.Send(c, bot.Message, message.Channel, "try something else, this is too complicated for you.")
return true

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@ -0,0 +1,76 @@
package velouremon
import (
"github.com/velour/catbase/plugins/cli"
"os"
"strings"
"time"
"testing"
"github.com/rs/zerolog"
"github.com/rs/zerolog/log"
"github.com/stretchr/testify/assert"
"github.com/velour/catbase/bot"
"github.com/velour/catbase/bot/msg"
"github.com/velour/catbase/bot/user"
)
func init() {
log.Logger = log.Logger.Output(zerolog.ConsoleWriter{Out: os.Stderr})
}
func makeMessageBy(payload, by string) (bot.Connector, bot.Kind, msg.Message) {
isCmd := strings.HasPrefix(payload, "!")
if isCmd {
payload = payload[1:]
}
return &cli.CliPlugin{}, bot.Message, msg.Message{
User: &user.User{Name: by},
Channel: "test",
Body: payload,
Command: isCmd,
}
}
func makeMessage(payload string) (bot.Connector, bot.Kind, msg.Message) {
return makeMessageBy(payload, "tester")
}
func setup(t *testing.T) (*VelouremonPlugin, *bot.MockBot) {
mb := bot.NewMockBot()
r := New(mb)
r.channel = "test"
return r, mb
}
func TestStatus(t *testing.T) {
c, mb := setup(t)
res := c.message(makeMessage("!status"))
assert.True(t, res)
assert.Len(t, mb.Messages, 1)
assert.Contains(t, mb.Messages[0], "tester: 255 HP, 0 XP")
}
func TestSimpleAppeared(t *testing.T) {
c, mb := setup(t)
c.timer.Reset(1 * time.Nanosecond)
time.Sleep(1 * time.Millisecond)
assert.Len(t, mb.Messages, 1)
assert.Contains(t, mb.Messages[0], "A wild")
}
func TestAddCreature(t *testing.T) {
c, mb := setup(t)
res := c.message(makeMessage("!add_creature NewCreature 0 0"))
assert.True(t, res)
assert.Len(t, mb.Messages, 1)
assert.Contains(t, mb.Messages[0], "Added NewCreature")
}
func TestAddAbility(t *testing.T) {
c, mb := setup(t)
res := c.message(makeMessage("!add_ability NewAbility 0 0 0 0 0"))
assert.True(t, res)
assert.Len(t, mb.Messages, 1)
assert.Contains(t, mb.Messages[0], "Added NewAbility")
}