catbase/plugins/quotegame/quotegame.go

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package quotegame
import (
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"fmt"
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"math/rand"
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"regexp"
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"strings"
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"time"
"github.com/jmoiron/sqlx"
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"github.com/rs/zerolog/log"
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"github.com/velour/catbase/bot"
"github.com/velour/catbase/config"
)
type QuoteGame struct {
b bot.Bot
c *config.Config
db *sqlx.DB
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handlers []bot.HandlerSpec
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currentGame *time.Timer
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currentName string
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}
func New(b bot.Bot) *QuoteGame {
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p := &QuoteGame{
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b: b,
c: b.Config(),
db: b.DB(),
currentGame: nil,
}
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p.register()
return p
}
func (p *QuoteGame) register() {
log.Debug().Msg("registering quote handlers")
p.handlers = []bot.HandlerSpec{
{
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Kind: bot.Message, IsCmd: false,
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Regex: regexp.MustCompile(`(?i)^quote game$`),
HelpText: "Start a quote game",
Handler: p.startGame,
},
{
Kind: bot.Message, IsCmd: false,
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Regex: regexp.MustCompile(`(?i)^guess:\s?(?P<name>.+)$`),
Handler: p.guess,
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},
}
p.b.RegisterTable(p, p.handlers)
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}
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type quote struct {
Fact string
Tidbit string
}
func (p *QuoteGame) getAllQuotes() ([]quote, error) {
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threshold := p.c.GetInt("quotegame.threshold", 10)
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q := `select fact, tidbit from factoid where fact like '%quotes' group by fact having count(fact) > ?`
quotes := []quote{}
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err := p.db.Select(&quotes, q, threshold)
if err != nil {
return nil, err
}
return quotes, nil
}
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func (p *QuoteGame) getRandomquote() (string, string, error) {
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quotes, err := p.getAllQuotes()
if err != nil {
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return "", "", err
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}
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quote := quotes[rand.Intn(len(quotes))]
who := strings.ReplaceAll(quote.Fact, " quotes", "")
what := strings.ReplaceAll(quote.Tidbit, who, "")
what = strings.Trim(what, " <>")
return who, what, nil
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}
func (p *QuoteGame) startGame(r bot.Request) bool {
log.Debug().Msg("startGame called")
if p.currentGame != nil {
p.b.Send(r.Conn, bot.Message, r.Msg.Channel, "There is already a quote game running.")
return true
}
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who, quote, err := p.getRandomquote()
if err != nil {
log.Error().Err(err).Msg("problem getting quote")
p.b.Send(r.Conn, bot.Message, r.Msg.Channel, "Error: "+err.Error())
return true
}
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length := time.Duration(p.c.GetInt("quotegame.length", 120))
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p.currentGame = time.AfterFunc(length*time.Second, func() {
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p.currentGame = nil
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p.currentName = ""
p.b.Send(r.Conn, bot.Message, r.Msg.Channel,
fmt.Sprintf("The quote game ended and nobody won. The answer was %s", who))
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})
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p.currentName = who
msg := fmt.Sprintf("Quote game: Who said \"%s\"?\nYou have %d seconds to guess.\nUse `guess: name` to guess who.", quote, length)
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p.b.Send(r.Conn, bot.Message, r.Msg.Channel, msg)
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return true
}
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func (p *QuoteGame) guess(r bot.Request) bool {
log.Debug().Msg("quote game message check")
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if p.currentGame == nil {
return false
}
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if r.Values["name"] == p.currentName {
msg := fmt.Sprintf("%s won the quote game!", r.Msg.User.Name)
p.b.Send(r.Conn, bot.Message, r.Msg.Channel, msg)
p.currentName = ""
p.currentGame.Stop()
p.currentGame = nil
return true
}
p.b.Send(r.Conn, bot.Message, r.Msg.Channel,
fmt.Sprintf("Sorry %s, that's not correct.", r.Msg.User.Name))
return true
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}