mirror of https://github.com/velour/catbase.git
slack: update library
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parent
7464a7c84c
commit
99abd9bb2f
2
main.go
2
main.go
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@ -13,6 +13,7 @@ import (
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"github.com/velour/catbase/connectors/discord"
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"github.com/velour/catbase/plugins/giphy"
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"github.com/velour/catbase/plugins/last"
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"github.com/velour/catbase/plugins/quotegame"
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"github.com/velour/catbase/plugins/rest"
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"github.com/velour/catbase/plugins/secrets"
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@ -163,6 +164,7 @@ func main() {
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b.AddPlugin(sms.New(b))
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b.AddPlugin(countdown.New(b))
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b.AddPlugin(rest.New(b))
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b.AddPlugin(quotegame.New(b))
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// catches anything left, will always return true
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b.AddPlugin(fact.New(b))
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@ -2,9 +2,11 @@ package quotegame
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import (
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"math/rand"
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"regexp"
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"time"
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"github.com/jmoiron/sqlx"
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"github.com/rs/zerolog/log"
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"github.com/velour/catbase/bot"
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"github.com/velour/catbase/config"
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)
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@ -14,16 +16,38 @@ type QuoteGame struct {
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c *config.Config
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db *sqlx.DB
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handlers []bot.HandlerSpec
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currentGame *time.Timer
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}
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func New(b bot.Bot) *QuoteGame {
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return &QuoteGame{
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p := &QuoteGame{
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b: b,
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c: b.Config(),
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db: b.DB(),
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currentGame: nil,
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}
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p.register()
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return p
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}
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func (p *QuoteGame) register() {
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log.Debug().Msg("registering quote handlers")
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p.handlers = []bot.HandlerSpec{
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{
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Kind: bot.Message, IsCmd: true,
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Regex: regexp.MustCompile(`(?i)^quote game$`),
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HelpText: "Start a quote game",
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Handler: p.startGame,
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},
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{
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Kind: bot.Message, IsCmd: false,
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Regex: regexp.MustCompile(`.*`),
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Handler: p.message,
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},
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}
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p.b.RegisterTable(p, p.handlers)
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}
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func (p *QuoteGame) getAllQuotes() ([]string, error) {
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@ -47,4 +71,29 @@ func (p *QuoteGame) getRandomquote() (string, error) {
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return "", err
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}
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return quotes[rand.Intn(len(quotes))], nil
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}
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}
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func (p *QuoteGame) startGame(r bot.Request) bool {
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log.Debug().Msg("startGame called")
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if p.currentGame != nil {
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p.b.Send(r.Conn, bot.Message, r.Msg.Channel, "There is already a quote game running.")
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return true
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}
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length := time.Duration(p.c.GetInt("quotegame.length", 120))
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p.currentGame = time.AfterFunc(length * time.Second, func() {
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p.currentGame = nil
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p.b.Send(r.Conn, bot.Message, r.Msg.Channel, "Game ended.")
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})
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p.b.Send(r.Conn, bot.Message, r.Msg.Channel, "Game started.")
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return true
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}
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func (p *QuoteGame) message(r bot.Request) bool {
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if p.currentGame == nil {
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return false
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}
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return false
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}
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