catbase/plugins/sisyphus/sisyphus.go

227 lines
5.2 KiB
Go

package sisyphus
import (
"fmt"
"math/rand"
"strconv"
"strings"
"time"
"github.com/rs/zerolog/log"
"github.com/velour/catbase/bot"
"github.com/velour/catbase/bot/msg"
)
const (
BOULDER = ":full_moon:"
MOUNTAIN = ":new_moon:"
)
type SisyphusPlugin struct {
bot bot.Bot
listenFor map[string]*game
}
type game struct {
id string
channel string
bot bot.Bot
who string
start time.Time
size int
current int
nextPush time.Time
nextDec time.Time
timers [2]*time.Timer
ended bool
nextAns int
}
func NewRandomGame(c bot.Connector, b bot.Bot, channel, who string) *game {
size := rand.Intn(9) + 2
g := game{
channel: channel,
bot: b,
who: who,
start: time.Now(),
size: size,
current: size / 2,
}
g.id, _ = b.Send(c, bot.Message, channel, g.toMessageString())
g.schedulePush(c)
g.scheduleDecrement(c)
return &g
}
func (g *game) scheduleDecrement(c bot.Connector) {
if g.timers[0] != nil {
g.timers[0].Stop()
}
minDec := g.bot.Config().GetInt("Sisyphus.MinDecrement", 10)
maxDec := g.bot.Config().GetInt("Sisyphus.MaxDecrement", 30)
g.nextDec = time.Now().Add(time.Duration(minDec+rand.Intn(maxDec)) * time.Minute)
go func() {
t := time.NewTimer(g.nextDec.Sub(time.Now()))
g.timers[0] = t
select {
case <-t.C:
g.handleDecrement(c)
}
}()
}
func (g *game) schedulePush(c bot.Connector) {
if g.timers[1] != nil {
g.timers[1].Stop()
}
minPush := g.bot.Config().GetInt("Sisyphus.MinPush", 1)
maxPush := g.bot.Config().GetInt("Sisyphus.MaxPush", 10)
g.nextPush = time.Now().Add(time.Duration(rand.Intn(maxPush)+minPush) * time.Minute)
go func() {
t := time.NewTimer(g.nextPush.Sub(time.Now()))
g.timers[1] = t
select {
case <-t.C:
g.handleNotify(c)
}
}()
}
func (g *game) endGame() {
for _, t := range g.timers {
t.Stop()
}
g.ended = true
}
func (g *game) handleDecrement(c bot.Connector) {
g.current++
g.bot.Send(c, bot.Edit, g.channel, g.toMessageString(), g.id)
if g.current > g.size-2 {
g.bot.Send(c, bot.Reply, g.channel, "you lose", g.id)
msg := fmt.Sprintf("%s just lost the game after %s", g.who, time.Now().Sub(g.start))
g.bot.Send(c, bot.Message, g.channel, msg)
g.endGame()
} else {
g.scheduleDecrement(c)
}
}
func (g *game) handleNotify(c bot.Connector) {
g.bot.Send(c, bot.Reply, g.channel, "You can push now.\n"+g.generateQuestion(), g.id)
}
func (g *game) generateQuestion() string {
n1 := rand.Intn(99) + (rand.Intn(9)+1)*100
n2 := rand.Intn(99) + (rand.Intn(9)+1)*100
var op string
switch i := rand.Intn(3); i {
case 0:
// times
g.nextAns = n1 * n2
op = "*"
case 1:
// plus
g.nextAns = n1 + n2
op = "+"
case 2:
// minus
g.nextAns = n1 - n2
op = "-"
}
return fmt.Sprintf("What is %d %s %d?", n1, op, n2)
}
func (g *game) checkAnswer(ans string) bool {
if strings.Contains(ans, strconv.Itoa(g.nextAns)) {
g.current--
if g.current < 0 {
g.current = 0
}
return true
}
return false
}
func (g *game) toMessageString() string {
out := ""
for i := 0; i < g.size; i++ {
for j := 0; j < i; j++ {
out = out + MOUNTAIN
}
if i == g.current {
out = out + BOULDER
} else if i == g.current+1 {
out = out + ":" + g.who + ":"
}
out = out + "\n"
}
return out
}
func New(b bot.Bot) *SisyphusPlugin {
sp := &SisyphusPlugin{
bot: b,
listenFor: map[string]*game{},
}
b.Register(sp, bot.Message, sp.message)
b.Register(sp, bot.Reply, sp.replyMessage)
b.Register(sp, bot.Help, sp.help)
return sp
}
func (p *SisyphusPlugin) message(c bot.Connector, kind bot.Kind, message msg.Message, args ...any) bool {
if strings.ToLower(message.Body) == "start sisyphus" {
b := NewRandomGame(c, p.bot, message.Channel, message.User.Name)
p.listenFor[b.id] = b
p.bot.Send(c, bot.Reply, message.Channel, "Over here.", b.id)
return true
}
return false
}
func (p *SisyphusPlugin) help(c bot.Connector, kind bot.Kind, message msg.Message, args ...any) bool {
p.bot.Send(c, bot.Message, message.Channel, "https://en.wikipedia.org/wiki/Sisyphus")
return true
}
func (p *SisyphusPlugin) replyMessage(c bot.Connector, kind bot.Kind, message msg.Message, args ...any) bool {
identifier := args[0].(string)
if strings.ToLower(message.User.Name) != strings.ToLower(p.bot.Config().Get("Nick", "bot")) {
if g, ok := p.listenFor[identifier]; ok {
log.Debug().Msgf("got message on %s: %+v", identifier, message)
if g.ended {
return false
}
if strings.ToLower(message.Body) == "end game" {
g.endGame()
return true
}
if time.Now().After(g.nextPush) {
if g.checkAnswer(message.Body) {
p.bot.Send(c, bot.Edit, message.Channel, g.toMessageString(), identifier)
g.schedulePush(c)
msg := fmt.Sprintf("Ok. You can push again in %s", g.nextPush.Sub(time.Now()))
p.bot.Send(c, bot.Reply, message.Channel, msg, identifier)
} else {
p.bot.Send(c, bot.Reply, message.Channel, "you lose", identifier)
msg := fmt.Sprintf("%s just lost the sisyphus game after %s", g.who, time.Now().Sub(g.start))
p.bot.Send(c, bot.Message, message.Channel, msg)
g.endGame()
}
} else {
p.bot.Send(c, bot.Reply, message.Channel, "you cannot push yet", identifier)
}
return true
}
}
return false
}