package discord import ( "bytes" "errors" "fmt" "github.com/velour/catbase/plugins/talklikeapirate" "net/http" "strconv" "strings" "time" "github.com/velour/catbase/bot/msg" "github.com/bwmarrin/discordgo" "github.com/rs/zerolog/log" "github.com/velour/catbase/bot" "github.com/velour/catbase/bot/user" "github.com/velour/catbase/config" ) type Discord struct { config *config.Config client *discordgo.Session event bot.Callback emojiCache map[string]string // store IDs -> nick and vice versa for quick conversion uidCache map[string]string registeredCmds []*discordgo.ApplicationCommand cmdHandlers map[string]CmdHandler guildID string Pirate *talklikeapirate.TalkLikeAPiratePlugin } func New(config *config.Config) *Discord { client, err := discordgo.New("Bot " + config.Get("DISCORDBOTTOKEN", "")) if err != nil { log.Fatal().Err(err).Msg("Could not connect to Discord") } guildID := config.Get("discord.guildid", "") if guildID == "" { log.Fatal().Msgf("You must set either DISCORD_GUILDID env or discord.guildid db config") } d := &Discord{ config: config, client: client, uidCache: map[string]string{}, registeredCmds: []*discordgo.ApplicationCommand{}, cmdHandlers: map[string]CmdHandler{}, guildID: guildID, } d.client.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) { if h, ok := d.cmdHandlers[i.ApplicationCommandData().Name]; ok { h(s, i) } }) return d } func (d *Discord) GetRouter() (http.Handler, string) { return nil, "" } func (d *Discord) RegisterEvent(callback bot.Callback) { d.event = callback } func (d Discord) Send(kind bot.Kind, args ...any) (string, error) { switch kind { case bot.Ephemeral: return d.sendMessage(args[0].(string), args[2].(string), false, args...) case bot.Message: return d.sendMessage(args[0].(string), args[1].(string), false, args...) case bot.Spoiler: outgoing := "||" + args[1].(string) + "||" return d.sendMessage(args[0].(string), outgoing, false, args...) case bot.Action: return d.sendMessage(args[0].(string), args[1].(string), true, args...) case bot.Edit: st, err := d.client.ChannelMessageEdit(args[0].(string), args[1].(string), args[2].(string)) return st.ID, err case bot.Reply: original, err := d.client.ChannelMessage(args[0].(string), args[1].(string)) msg := args[2].(string) if err != nil { log.Error().Err(err).Msg("could not get original") } else { msg = fmt.Sprintf("> %v\n%s", original, msg) } return d.sendMessage(args[0].(string), msg, false, args...) case bot.Reaction: msg := args[2].(msg.Message) snowflake := d.GetEmojySnowflake(args[1].(string)) log.Debug().Str("snowflake", snowflake).Msg("bot.Send") err := d.client.MessageReactionAdd(args[0].(string), msg.ID, snowflake) return args[1].(string), err case bot.Delete: ch := args[0].(string) id := args[1].(string) err := d.client.ChannelMessageDelete(ch, id) if err != nil { log.Error().Err(err).Msg("cannot delete message") } return id, err default: log.Error().Msgf("discord.Send: unknown kind, %+v", kind) return "", errors.New("unknown message type") } } func (d *Discord) sendMessage(channel, message string, meMessage bool, args ...any) (string, error) { var err error if d.Pirate != nil { message, err = d.Pirate.Filter(message) if err != nil { log.Error().Err(err).Msg("could not pirate message") } } if meMessage && !strings.HasPrefix(message, "_") && !strings.HasSuffix(message, "_") { message = "_" + message + "_" } embeds := []*discordgo.MessageEmbed{} files := []*discordgo.File{} var ref *discordgo.MessageReference for _, arg := range args { switch a := arg.(type) { case bot.EmbedAuthor: embed := &discordgo.MessageEmbed{} embed.Author = &discordgo.MessageEmbedAuthor{ Name: a.Who, IconURL: a.IconURL, } embeds = append(embeds, embed) case bot.ImageAttachment: embed := &discordgo.MessageEmbed{} embed.Description = a.AltTxt embed.Image = &discordgo.MessageEmbedImage{ URL: a.URL, Width: a.Width, Height: a.Height, } embeds = append(embeds, embed) case bot.File: files = append(files, &discordgo.File{ Name: a.FileName(), ContentType: a.ContentType(), Reader: bytes.NewBuffer(a.Data), }) case bot.MessageReference: ref = &discordgo.MessageReference{ MessageID: a.MessageID, ChannelID: a.ChannelID, GuildID: a.GuildID, } } } data := &discordgo.MessageSend{ Content: message, Embeds: embeds, Files: files, Reference: ref, } log.Debug(). Interface("data", data). Msg("sending message") maxLen := 2000 chunkSize := maxLen - 100 var st *discordgo.Message if len(data.Content) > maxLen { tmp := data.Content data.Content = tmp[:chunkSize] st, err = d.client.ChannelMessageSendComplex(channel, data) if err != nil { return "", err } for i := chunkSize; i < len(data.Content); i += chunkSize { data := &discordgo.MessageSend{Content: tmp[i : i+chunkSize]} st, err = d.client.ChannelMessageSendComplex(channel, data) if err != nil { break } } } else { st, err = d.client.ChannelMessageSendComplex(channel, data) } //st, err := d.client.ChannelMessageSend(channel, message) if err != nil { log.Error(). Interface("data", data). Str("channel", channel). Err(err). Msg("Error sending message") return "", err } return st.ID, err } func (d *Discord) GetEmojiList(force bool) map[string]string { if d.emojiCache != nil && !force { return d.emojiCache } e, err := d.client.GuildEmojis(d.guildID) if err != nil { log.Error().Err(err).Msg("could not retrieve emojis") return map[string]string{} } emojis := map[string]string{} for _, e := range e { emojis[e.ID] = e.Name } return emojis } func (d *Discord) GetEmojyID(name string) string { list := d.GetEmojiList(true) for k, v := range list { log.Debug().Str("k", k).Str("v", v).Str("name", name).Msg("emoj") if strings.Contains(name, v) { return k } } return name } func (d *Discord) GetEmojySnowflake(name string) string { id := d.GetEmojyID(name) if id != name { return name + ":" + id } return name } // Who gets the users in the guild // Note that the channel ID does not matter in this particular case func (d *Discord) Who(id string) []string { users := []string{} for name, _ := range d.uidCache { users = append(users, name) } return users } func (d *Discord) Profile(id string) (user.User, error) { if _, err := strconv.Atoi(id); err != nil { if newID, ok := d.uidCache[id]; ok { id = newID } else { return user.User{}, fmt.Errorf("invalid ID snowflake: %s", id) } } u, err := d.client.User(id) if err != nil { log.Error().Err(err).Msg("Error getting user") return user.User{}, err } user := d.convertUser(u) d.uidCache[user.Name] = user.ID return *user, nil } func (d *Discord) convertUser(u *discordgo.User) *user.User { log.Debug(). Str("u.ID", u.ID). Msg("") img, err := d.client.UserAvatar(u.ID) if err != nil { log.Error().Err(err).Msg("error getting avatar") } nick := u.Username mem, err := d.client.GuildMember(d.guildID, u.ID) if err != nil { log.Error().Err(err).Msg("could not get guild member") } else if mem.Nick != "" { nick = mem.Nick } return &user.User{ ID: u.ID, Name: nick, Admin: false, Icon: d.client.State.User.AvatarURL("64"), IconImg: img, } } func (d *Discord) Serve() error { log.Debug().Msg("starting discord serve function") d.client.Identify.Intents = discordgo.MakeIntent( discordgo.IntentsGuilds | discordgo.IntentsGuildMessages | discordgo.IntentsDirectMessages | discordgo.IntentsGuildEmojis | discordgo.IntentsGuildMessageReactions) err := d.client.Open() if err != nil { log.Fatal().Err(err).Msg("error opening client") return err } log.Debug().Msg("discord connection open") d.client.AddHandler(d.messageCreate) d.client.AddHandler(d.messageReactAdd) return nil } func (d *Discord) messageReactAdd(s *discordgo.Session, m *discordgo.MessageReactionAdd) { log.Debug().Msg("messageReactAdd") author, _ := d.Profile(m.UserID) ch, err := s.Channel(m.ChannelID) if err != nil { log.Error().Err(err).Msg("error getting channel info") } msg := msg.Message{ ID: m.MessageID, Kind: bot.Reaction, User: &author, Channel: m.ChannelID, ChannelName: ch.Name, Body: m.Emoji.Name, Time: time.Now(), AdditionalData: map[string]string{ "messageFormat": m.Emoji.MessageFormat(), }, } d.event(d, bot.Reaction, msg) } func (d *Discord) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { // if we haven't seen this user, we need to resolve their nick before continuing author, _ := d.Profile(m.Author.ID) if m.Author.ID == s.State.User.ID { return } ch, err := s.Channel(m.ChannelID) if err != nil { log.Error().Err(err).Msg("error getting channel info") } isCmd, text := bot.IsCmd(d.config, m.Content) tStamp := m.Timestamp msg := msg.Message{ ID: m.ID, Kind: bot.Message, User: &author, Channel: m.ChannelID, ChannelName: ch.Name, Body: text, Command: isCmd, Time: tStamp, } d.event(d, bot.Message, msg) } func (d *Discord) Emojy(name string) string { e := d.config.GetMap("discord.emojy", map[string]string{}) if emojy, ok := e[name]; ok { return emojy } return name } func (d *Discord) UploadEmojy(emojy, path string) error { defaultRoles := d.config.GetArray("discord.emojyRoles", []string{}) _, err := d.client.GuildEmojiCreate(d.guildID, &discordgo.EmojiParams{ emojy, path, defaultRoles, }) if err != nil { return err } return nil } func (d *Discord) DeleteEmojy(emojy string) error { emojyID := d.GetEmojyID(emojy) return d.client.GuildEmojiDelete(d.guildID, emojyID) } func (d *Discord) URLFormat(title, url string) string { return fmt.Sprintf("%s (%s)", title, url) } // GetChannelName returns the channel ID for a human-friendly name (if possible) func (d *Discord) GetChannelID(name string) string { chs, err := d.client.GuildChannels(d.guildID) if err != nil { return name } for _, ch := range chs { if ch.Name == name { return ch.ID } } return name } // GetChannelName returns the human-friendly name for an ID (if possible) func (d *Discord) GetChannelName(id string) string { ch, err := d.client.Channel(id) if err != nil { return id } return ch.Name } func (d *Discord) GetRoles() ([]bot.Role, error) { ret := []bot.Role{} roles, err := d.client.GuildRoles(d.guildID) if err != nil { return nil, err } for _, r := range roles { ret = append(ret, bot.Role{ ID: r.ID, Name: r.Name, }) } return ret, nil } func (d *Discord) SetRole(userID, roleID string) error { member, err := d.client.GuildMember(d.guildID, userID) if err != nil { return err } for _, r := range member.Roles { if r == roleID { return d.client.GuildMemberRoleRemove(d.guildID, userID, roleID) } } return d.client.GuildMemberRoleAdd(d.guildID, userID, roleID) } type CmdHandler func(s *discordgo.Session, i *discordgo.InteractionCreate) func (d *Discord) RegisterSlashCmd(c discordgo.ApplicationCommand, handler CmdHandler) error { if !d.config.GetBool("registerSlash", true) { return nil } cmd, err := d.client.ApplicationCommandCreate(d.client.State.User.ID, d.guildID, &c) d.cmdHandlers[c.Name] = handler if err != nil { return err } d.registeredCmds = append(d.registeredCmds, cmd) return nil } func (d *Discord) Shutdown() { log.Debug().Msgf("Shutting down and deleting %d slash commands", len(d.registeredCmds)) for _, c := range d.registeredCmds { if err := d.client.ApplicationCommandDelete(d.client.State.User.ID, d.guildID, c.ID); err != nil { log.Error().Err(err).Msgf("could not delete command %s", c.Name) } } } func (d *Discord) Nick(nick string) error { return d.client.GuildMemberNickname(d.guildID, "@me", nick) } func (d *Discord) Topic(channelID string) (string, error) { channel, err := d.client.Channel(channelID) if err != nil { return "", err } return channel.Topic, nil } func (d *Discord) SetTopic(channelID, topic string) error { ce := &discordgo.ChannelEdit{ Topic: topic, } _, err := d.client.ChannelEditComplex(channelID, ce) return err } type ThreadStart struct { Name string `json:"name"` AutoArchiveDuration int `json:"auto_archive_duration,omitempty"` RateLimitPerUser int `json:"rate_limit_per_user,omitempty"` AppliedTags []string `json:"applied_tags,omitempty"` Message ForumMessageData `json:"message"` } type ForumMessageData struct { Content string `json:"content"` } func (d *Discord) CreateRoom(name, message, parent string, duration int) (string, error) { data := &ThreadStart{ Name: name, AutoArchiveDuration: duration, Message: ForumMessageData{message}, } ch := &discordgo.Channel{} endpoint := discordgo.EndpointChannelThreads(parent) body, err := d.client.RequestWithBucketID("POST", endpoint, data, endpoint) if err != nil { return "", err } if err = discordgo.Unmarshal(body, &ch); err != nil { return "", err } return ch.ID, nil }