package plugins import "bitbucket.org/phlyingpenguin/godeepintir/bot" import ( "fmt" "labix.org/v2/mgo" "labix.org/v2/mgo/bson" "strings" ) // This is a counter plugin to count arbitrary things. type CounterPlugin struct { Bot *bot.Bot Coll *mgo.Collection } type Item struct { Nick string Item string Count int } // NewCounterPlugin creates a new CounterPlugin with the Plugin interface func NewCounterPlugin(bot *bot.Bot) *CounterPlugin { return &CounterPlugin{ Bot: bot, Coll: bot.Db.C("counter"), } } // Message responds to the bot hook on recieving messages. // This function returns true if the plugin responds in a meaningful way to the users message. // Otherwise, the function returns false and the bot continues execution of other plugins. func (p *CounterPlugin) Message(message bot.Message) bool { // This bot does not reply to anything nick := message.User.Name channel := message.Channel parts := strings.Fields(message.Body) if len(parts) == 0 { return false } if message.Command && parts[0] == "inspect" && len(parts) == 2 { var subject string if parts[1] == "me" { subject = strings.ToLower(nick) } else { subject = parts[1] } // pull all of the items associated with "subject" var items []Item p.Coll.Find(bson.M{"nick": subject}).All(&items) resp := fmt.Sprintf("%s has the following counters:", subject) for i, item := range items { if i != 0 { resp = fmt.Sprintf("%s,", resp) } resp = fmt.Sprintf("%s %s: %d", resp, item.Item, item.Count) if i > 20 { fmt.Sprintf("%s, and a few others", resp) break } } resp = fmt.Sprintf("%s.", resp) p.Bot.SendMessage(channel, resp) return true } else if message.Command && len(parts) == 2 && parts[0] == "clear" { subject := strings.ToLower(nick) itemName := strings.ToLower(parts[1]) p.Coll.Remove(bson.M{"nick": subject, "item": itemName}) p.Bot.SendAction(channel, fmt.Sprintf("chops a few %s out of his brain", itemName)) return true } else if message.Command && parts[0] == "count" { var subject string var itemName string if len(parts) == 3 { // report count for parts[1] subject = strings.ToLower(parts[1]) itemName = strings.ToLower(parts[2]) } else if len(parts) == 2 { subject = strings.ToLower(nick) itemName = strings.ToLower(parts[1]) } else { return false } var item Item err := p.Coll.Find(bson.M{"nick": subject, "item": itemName}).One(&item) if err != nil { p.Bot.SendMessage(channel, fmt.Sprintf("I don't think %s has any %s.", subject, itemName)) return true } p.Bot.SendMessage(channel, fmt.Sprintf("%s has %d %s.", subject, item.Count, itemName)) return true } else if len(parts) == 1 { subject := strings.ToLower(nick) itemName := strings.ToLower(parts[0])[:len(parts[0])-2] if strings.HasSuffix(parts[0], "++") { // ++ those fuckers item := p.update(subject, itemName, 1) p.Bot.SendMessage(channel, fmt.Sprintf("You have %d %s, %s.", item.Count, item.Item, nick)) return true } else if strings.HasSuffix(parts[0], "--") { // -- those fuckers item := p.update(subject, itemName, -1) p.Bot.SendMessage(channel, fmt.Sprintf("You have %d %s, %s.", item.Count, item.Item, nick)) return true } } return false } func (p *CounterPlugin) update(subject, itemName string, delta int) Item { var item Item err := p.Coll.Find(bson.M{"nick": subject, "item": itemName}).One(&item) if err != nil { // insert it item = Item{ Nick: subject, Item: itemName, Count: 1, } p.Coll.Insert(item) } else { // update it item.Count += delta p.Coll.Update(bson.M{"nick": subject, "item": itemName}, item) } return item } // LoadData imports any configuration data into the plugin. This is not strictly necessary other // than the fact that the Plugin interface demands it exist. This may be deprecated at a later // date. func (p *CounterPlugin) LoadData() { // This bot has no data to load } // Help responds to help requests. Every plugin must implement a help function. func (p *CounterPlugin) Help(channel string, parts []string) { p.Bot.SendMessage(channel, "Sorry, I don't really know what counter does.") } // Empty event handler because this plugin does not do anything on event recv func (p *CounterPlugin) Event(kind string, message bot.Message) bool { return false }