package rpgORdie import ( "strings" // "log" "time" "github.com/velour/catbase/bot" "github.com/velour/catbase/bot/msg" ) type RPGPlugin struct { Bot bot.Bot } func New(b bot.Bot) *RPGPlugin { return &RPGPlugin{ Bot: b, } } func (p *RPGPlugin) Message(message msg.Message) bool { if strings.ToLower(message.Body) == "start rpg" { ts := p.Bot.SendMessage(message.Channel, "I'll edit this.") time.Sleep(2 * time.Second) edited := "" for i := 0; i <= 5; i++ { p.Bot.Edit(message.Channel, edited, ts) edited += ":fire:" time.Sleep(2 * time.Second) } p.Bot.Edit(message.Channel, "HECK YES", ts) p.Bot.ReplyToMessage(message.Channel, "How's this reply?", ts) } return false } func (p *RPGPlugin) LoadData() { } func (p *RPGPlugin) Help(channel string, parts []string) { p.Bot.SendMessage(channel, "Go find a walkthrough or something.") } func (p *RPGPlugin) Event(kind string, message msg.Message) bool { return false } func (p *RPGPlugin) BotMessage(message msg.Message) bool { return false } func (p *RPGPlugin) RegisterWeb() *string { return nil }