mirror of https://github.com/velour/catbase.git
emojifyme Chance weighted on number of emojies
The chance of an emojified message being sent is now proportional to the number of emojies that can be substituted in the message.
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@ -67,21 +67,19 @@ func (p *EmojifyMePlugin) Message(message msg.Message) bool {
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}
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}
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}
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}
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if rand.Float64() <= p.Bot.Config().Emojify.Chance {
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emojied := 0.0
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tokens := strings.Fields(strings.ToLower(message.Body))
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tokens := strings.Fields(strings.ToLower(message.Body))
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sendMessage := false
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for i, token := range tokens {
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for i, token := range tokens {
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if _, ok := p.Emoji[token]; ok {
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if _, ok := p.Emoji[token]; ok {
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sendMessage = true
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emojied++
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tokens[i] = ":" + token + ":"
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tokens[i] = ":" + token + ":"
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}
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}
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}
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}
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if sendMessage {
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if emojied > 0 && rand.Float64() <= p.Bot.Config().Emojify.Chance*emojied {
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modified := strings.Join(tokens, " ")
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modified := strings.Join(tokens, " ")
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p.Bot.SendMessage(message.Channel, modified)
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p.Bot.SendMessage(message.Channel, modified)
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return true
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return true
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}
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}
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}
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return false
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return false
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}
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}
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