Initial version of counters

This commit is contained in:
Chris Sexton 2013-01-23 16:25:04 -05:00
parent f31e43e3bc
commit 32b62cf18e
2 changed files with 127 additions and 0 deletions

View File

@ -48,6 +48,7 @@ func main() {
b.AddHandler("talker", plugins.NewTalkerPlugin(b))
b.AddHandler("dice", plugins.NewDicePlugin(b))
b.AddHandler("beers", plugins.NewBeersPlugin(b))
b.AddHandler("counter", plugins.NewCounterPlugin(b))
b.AddHandler("remember", plugins.NewRememberPlugin(b))
b.AddHandler("skeleton", plugins.NewSkeletonPlugin(b))
// catches anything left, will always return true

126
plugins/counter.go Normal file
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@ -0,0 +1,126 @@
package plugins
import "bitbucket.org/phlyingpenguin/godeepintir/bot"
import (
"fmt"
"labix.org/v2/mgo"
"labix.org/v2/mgo/bson"
"strings"
)
// This is a counter plugin to count arbitrary things.
type CounterPlugin struct {
Bot *bot.Bot
Coll *mgo.Collection
}
type Item struct {
Nick string
Item string
Count int
}
// NewCounterPlugin creates a new CounterPlugin with the Plugin interface
func NewCounterPlugin(bot *bot.Bot) *CounterPlugin {
return &CounterPlugin{
Bot: bot,
Coll: bot.Db.C("counter"),
}
}
// Message responds to the bot hook on recieving messages.
// This function returns true if the plugin responds in a meaningful way to the users message.
// Otherwise, the function returns false and the bot continues execution of other plugins.
func (p *CounterPlugin) Message(message bot.Message) bool {
// This bot does not reply to anything
nick := message.User.Name
channel := message.Channel
parts := strings.Fields(message.Body)
if len(parts) == 0 {
return false
}
if message.Command && parts[0] == "count" {
var subject string
var itemName string
if len(parts) == 3 {
// report count for parts[1]
subject = strings.ToLower(parts[1])
itemName = strings.ToLower(parts[2])
} else if len(parts) == 2 {
subject = strings.ToLower(nick)
itemName = strings.ToLower(parts[1])
} else {
return false
}
var item Item
err := p.Coll.Find(bson.M{"nick": subject, "item": itemName}).One(&item)
if err != nil {
p.Bot.SendMessage(channel, fmt.Sprintf("I don't think %s has any %s.",
subject, itemName))
return true
}
p.Bot.SendMessage(channel, fmt.Sprintf("%s has %d %s.", subject, item.Count, itemName))
return true
} else if len(parts) == 1 {
subject := strings.ToLower(nick)
itemName := strings.ToLower(parts[0])[:len(parts[0])-2]
if strings.HasSuffix(parts[0], "++") {
// ++ those fuckers
item := p.update(subject, itemName, 1)
p.Bot.SendMessage(channel, fmt.Sprintf("You have %d %s, %s.", item.Count, item.Item, nick))
return true
} else if strings.HasSuffix(parts[0], "--") {
// -- those fuckers
item := p.update(subject, itemName, -1)
p.Bot.SendMessage(channel, fmt.Sprintf("You have %d %s, %s.", item.Count, item.Item, nick))
return true
}
}
return false
}
func (p *CounterPlugin) update(subject, itemName string, delta int) Item {
var item Item
err := p.Coll.Find(bson.M{"nick": subject, "item": itemName}).One(&item)
if err != nil {
// insert it
item = Item{
Nick: subject,
Item: itemName,
Count: 1,
}
p.Coll.Insert(item)
} else {
// update it
item.Count += delta
p.Coll.Update(bson.M{"nick": subject, "item": itemName}, item)
}
return item
}
// LoadData imports any configuration data into the plugin. This is not strictly necessary other
// than the fact that the Plugin interface demands it exist. This may be deprecated at a later
// date.
func (p *CounterPlugin) LoadData() {
// This bot has no data to load
}
// Help responds to help requests. Every plugin must implement a help function.
func (p *CounterPlugin) Help(channel string, parts []string) {
p.Bot.SendMessage(channel, "Sorry, I don't really know what counter does.")
}
// Empty event handler because this plugin does not do anything on event recv
func (p *CounterPlugin) Event(kind string, message bot.Message) bool {
return false
}