catbase/config/config.go

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// © 2013 the CatBase Authors under the WTFPL. See AUTHORS for the list of authors.
package config
import (
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"encoding/json"
"fmt"
"os"
"strconv"
"strings"
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bh "github.com/timshannon/bolthold"
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"github.com/rs/zerolog/log"
)
// Config stores any system-wide startup information that cannot be easily configured via
// the database
type Config struct {
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store *bh.Store
DBFile string
secrets map[string]Secret
}
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// Value is a config value that is loaded permanently and not ever displayed
type Value struct {
// Key is the key field of the table
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Key string `db:"key" json:"key"`
// Value represents the secret that must not be shared
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Value string `db:"value" json:"value"`
}
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// Secret is a separate type (for storage differentiation)
type Secret Value
func (c *Config) Store() *bh.Store {
return c.store
}
// GetFloat64 returns the config value for a string key
// It will first look in the env vars for the key
// It will check the db for the key if an env DNE
// Finally, it will return a zero value if the key does not exist
// It will attempt to convert the value to a float64 if it exists
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func (c *Config) GetFloat64(key string, fallback float64) float64 {
f, err := strconv.ParseFloat(c.GetString(key, fmt.Sprintf("%f", fallback)), 64)
if err != nil {
return 0.0
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}
return f
}
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// GetInt64 returns the config value for a string key
// It will first look in the env vars for the key
// It will check the db for the key if an env DNE
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// Finally, it will return a zero value if the key does not exist
// It will attempt to convert the value to an int if it exists
func (c *Config) GetInt64(key string, fallback int64) int64 {
i, err := strconv.ParseInt(c.GetString(key, strconv.FormatInt(fallback, 10)), 10, 64)
if err != nil {
return 0
}
return i
}
// GetInt returns the config value for a string key
// It will first look in the env vars for the key
// It will check the db for the key if an env DNE
// Finally, it will return a zero value if the key does not exist
// It will attempt to convert the value to an int if it exists
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func (c *Config) GetInt(key string, fallback int) int {
i, err := strconv.Atoi(c.GetString(key, strconv.Itoa(fallback)))
if err != nil {
return 0
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}
return i
}
// Get is a shortcut for GetString
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func (c *Config) Get(key, fallback string) string {
return c.GetString(key, fallback)
}
func envkey(key string) string {
key = strings.ToUpper(key)
key = strings.Replace(key, ".", "", -1)
return key
}
// GetString returns the config value for a string key
// It will first look in the env vars for the key
// It will check the db for the key if an env DNE
// Finally, it will return a zero value if the key does not exist
// It will convert the value to a string if it exists
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func (c *Config) GetString(key, fallback string) string {
key = strings.ToLower(key)
if v, found := os.LookupEnv(envkey(key)); found {
return v
}
if v, found := c.secrets[key]; found {
return v.Value
}
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var configValue Value
err := c.store.Get(key, &configValue)
if err != nil {
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log.Debug().Msgf("WARN: Key %s is empty", key)
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return fallback
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}
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return configValue.Value
}
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func (c *Config) GetMap(key string, fallback map[string]string) map[string]string {
content := c.Get(key, "")
if content == "" {
return fallback
}
vals := map[string]string{}
err := json.Unmarshal([]byte(content), &vals)
if err != nil {
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log.Error().Err(err).Msgf("Could not decode config for %s", key)
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return fallback
}
return vals
}
// GetArray returns the string slice config value for a string key
// It will first look in the env vars for the key with ;; separated values
// Look, I'm too lazy to do parsing to ensure that a comma is what the user meant
// It will check the db for the key if an env DNE
// Finally, it will return a zero value if the key does not exist
// This will do no conversion.
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func (c *Config) GetArray(key string, fallback []string) []string {
val := c.GetString(key, "")
if val == "" {
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return fallback
}
return strings.Split(val, ";;")
}
func (c *Config) Unset(key string) error {
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err := c.store.Delete(key, &Value{})
return err
}
// Set changes the value for a configuration in the database
// Note, this is always a string. Use the SetArray for an array helper
func (c *Config) Set(key, value string) error {
key = strings.ToLower(key)
value = strings.Trim(value, "`")
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err := c.store.Upsert(key, Value{key, value})
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return err
}
func (c *Config) RefreshSecrets() error {
var secrets []Secret
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err := c.store.Find(&secrets, &bh.Query{})
if err != nil {
return err
}
secretMap := map[string]Secret{}
for _, s := range secrets {
secretMap[s.Key] = s
}
c.secrets = secretMap
return nil
}
func (c *Config) GetAllSecrets() map[string]Secret {
return c.secrets
}
func (c *Config) SecretKeys() []string {
keys := []string{}
for k := range c.secrets {
keys = append(keys, k)
}
return keys
}
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func (c *Config) SetMap(key string, values map[string]string) error {
b, err := json.Marshal(values)
if err != nil {
return err
}
return c.Set(key, string(b))
}
func (c *Config) SetArray(key string, values []string) error {
vals := strings.Join(values, ";;")
return c.Set(key, vals)
}
// Readconfig loads the config data out of a JSON file located in cfile
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func ReadConfig(storepath string) *Config {
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store, err := bh.Open(storepath, 0666, nil)
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if err != nil {
log.Fatal().Err(err).Msgf("could not open bolthold")
}
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log.Info().Msgf("Using %s as database file.\n", storepath)
c := Config{
secrets: map[string]Secret{},
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store: store,
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}
if err := c.RefreshSecrets(); err != nil {
log.Fatal().Err(err).Msgf("failed to initialize config")
}
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log.Info().Msgf("catbase is running.")
return &c
}