catbase/plugins/dice.go

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package plugins
import "bitbucket.org/phlyingpenguin/godeepintir/bot"
import (
"fmt"
"math/rand"
"strconv"
"strings"
"time"
)
// This is a dice plugin to serve as an example and quick copy/paste for new plugins.
type DicePlugin struct {
Bot *bot.Bot
}
// NewDicePlugin creates a new DicePlugin with the Plugin interface
func NewDicePlugin(bot *bot.Bot) *DicePlugin {
return &DicePlugin{
Bot: bot,
}
}
func rollDie(sides int) int {
return rand.Intn(sides) + 1
}
// Message responds to the bot hook on recieving messages.
// This function returns true if the plugin responds in a meaningful way to the users message.
// Otherwise, the function returns false and the bot continues execution of other plugins.
func (p *DicePlugin) Message(message bot.Message) bool {
channel := message.Channel
parts := strings.Fields(message.Body)
if (len(parts) == 2 || len(parts) == 1) && message.Command {
var dice []string
if len(parts) == 1 {
dice = strings.Split(parts[0], "d")
fmt.Println()
} else {
dice = strings.Split(parts[1], "d")
}
if len(dice) == 2 {
// We actually have a die roll.
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nDice, err := strconv.Atoi(dice[0])
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if err != nil || nDice < 1 {
p.Bot.SendMessage(channel, "You're a dick.")
return true
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}
sides, err := strconv.Atoi(dice[1])
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if err != nil || sides < 2 {
p.Bot.SendMessage(channel, "You're a dick.")
return true
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}
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rolls := fmt.Sprintf("%s, you rolled: ", message.User.Name)
for i := 0; i < nDice; i++ {
rolls = fmt.Sprintf("%s %d", rolls, rollDie(sides))
if i != nDice-1 {
rolls = fmt.Sprintf("%s,", rolls)
} else {
rolls = fmt.Sprintf("%s.", rolls)
}
}
p.Bot.SendMessage(channel, rolls)
return true
}
}
return false
}
// LoadData imports any configuration data into the plugin. This is not strictly necessary other
// than the fact that the Plugin interface demands it exist. This may be deprecated at a later
// date.
func (p *DicePlugin) LoadData() {
rand.Seed(time.Now().Unix())
}
// Help responds to help requests. Every plugin must implement a help function.
func (p *DicePlugin) Help(channel string, parts []string) {
p.Bot.SendMessage(channel, "Roll dice using notation XdY. Try \"3d20\".")
}
// Empty event handler because this plugin does not do anything on event recv
func (p *DicePlugin) Event(kind string, message bot.Message) bool {
return false
}