add rot
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parent
028ee0bf10
commit
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@ -3,12 +3,17 @@
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type direction =
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| NS
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| EW
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| NE
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| NW
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| SE
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| SW
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| Corner
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type env =
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| Wall of direction
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| Floor
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| Trap
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| Player
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let envToString e =
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@ -17,10 +22,19 @@ let envToString e =
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match d with
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| NS -> "|"
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| EW -> "-"
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| NE -> "\\"
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| NW -> "/"
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| SE -> "/"
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| SW -> "\\"
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| Corner -> "+"
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| Floor -> "#"
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| Floor -> "."
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| Trap -> "!"
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| Player -> "@"
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let rowToString = List.fold (fun r e -> r + envToString e) ""
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let floorToString = List.fold (fun f r -> f + rowToString r + "\n") ""
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let rowToStringList = List.map (fun e -> envToString e)
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let floorToStringLists = List.map rowToStringList
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@ -6,6 +6,8 @@ open Microsoft.AspNetCore.Builder
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open Microsoft.AspNetCore.Cors.Infrastructure
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open Microsoft.AspNetCore.Hosting
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open Microsoft.Extensions.Logging
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open Microsoft.AspNetCore.Http
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open FSharp.Control.Tasks.V2.ContextInsensitive
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open Microsoft.Extensions.DependencyInjection
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open Giraffe
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@ -17,7 +19,7 @@ open Game.Game
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type Message =
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{
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Text : string
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Text: string
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}
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// ---------------------------------
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@ -34,39 +36,56 @@ module Views =
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link [ _rel "stylesheet"
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_type "text/css"
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_href "/main.css" ]
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script [ _src "//cdnjs.cloudflare.com/ajax/libs/rot.js/0.6.0/rot.js" ] []
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script [ _src "//unpkg.com/vue" ] []
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script [ _src "//unpkg.com/axios/dist/axios.min.js" ] []
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script [ _src "/main.js"; _async ] []
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]
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body [] content
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]
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let partial () =
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h1 [] [ encodedText "Server" ]
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let partial() =
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h1 [] [ encodedText "Dis my dumb game" ]
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let index (model : Message) =
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let display() =
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div [ _id "game" ] []
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let index () =
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[
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partial()
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pre [] [ encodedText model.Text ]
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display()
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] |> layout
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// ---------------------------------
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// Web app
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// ---------------------------------
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let indexHandler (name : string) =
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let floor = [
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[ Wall Corner; Wall EW; Wall Corner ];
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[ Wall NS; Floor; Wall NS ];
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[ Wall Corner; Wall EW; Wall Corner ]
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]
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let model = { Text = floorToString floor }
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let view = Views.index model
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let indexHandler (name: string) =
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let view = Views.index ()
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htmlView view
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type mapResponse =
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{
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view: string
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}
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let mapHandler() =
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let floor = [
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[ Wall Corner; Wall EW; Wall EW; Wall EW; Wall Corner ];
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[ Wall NS; Floor; Floor; Floor; Wall NS ];
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[ Wall NS; Floor; Player; Floor; Wall NS ];
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[ Wall NS; Floor; Floor; Floor; Wall NS ];
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[ Wall Corner; Wall EW; Wall EW; Wall EW; Wall Corner ]
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]
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json (floorToString floor)
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let webApp =
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choose [
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GET >=>
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choose [
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route "/" >=> indexHandler "world"
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routef "/hello/%s" indexHandler
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route "/map" >=> mapHandler()
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]
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setStatusCode 404 >=> text "Not Found" ]
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@ -74,7 +93,7 @@ let webApp =
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// Error handler
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// ---------------------------------
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let errorHandler (ex : Exception) (logger : ILogger) =
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let errorHandler (ex: Exception) (logger: ILogger) =
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logger.LogError(ex, "An unhandled exception has occurred while executing the request.")
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clearResponse >=> setStatusCode 500 >=> text ex.Message
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@ -82,13 +101,13 @@ let errorHandler (ex : Exception) (logger : ILogger) =
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// Config and Main
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// ---------------------------------
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let configureCors (builder : CorsPolicyBuilder) =
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let configureCors (builder: CorsPolicyBuilder) =
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builder.WithOrigins("http://localhost:8080")
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.AllowAnyMethod()
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.AllowAnyHeader()
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|> ignore
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let configureApp (app : IApplicationBuilder) =
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let configureApp (app: IApplicationBuilder) =
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let env = app.ApplicationServices.GetService<IHostingEnvironment>()
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(match env.IsDevelopment() with
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| true -> app.UseDeveloperExceptionPage()
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@ -98,11 +117,11 @@ let configureApp (app : IApplicationBuilder) =
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.UseStaticFiles()
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.UseGiraffe(webApp)
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let configureServices (services : IServiceCollection) =
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let configureServices (services: IServiceCollection) =
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services.AddCors() |> ignore
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services.AddGiraffe() |> ignore
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let configureLogging (builder : ILoggingBuilder) =
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let configureLogging (builder: ILoggingBuilder) =
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builder.AddFilter(fun l -> l.Equals LogLevel.Error)
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.AddConsole()
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.AddDebug() |> ignore
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@ -0,0 +1,32 @@
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let app = new Vue({
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el: "#game" ,
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data: {
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display: null,
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board: [],
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err: ""
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},
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mounted() {
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let options = {
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forceSquareRatio:true
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};
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this.display = new ROT.Display(options);
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document.getElementById("game").appendChild(this.display.getContainer());
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this.getData();
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},
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methods: {
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draw: function(board) {
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console.log("drawing board:\n", this.board);
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// let str = "Using a regular grid\n@....%b{blue}#%b{}##.%b{red}.%b{}.$$$";
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this.display.drawText(0, 0, this.board);
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},
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getData: function() {
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axios.get("/map")
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.then(resp => {
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console.log("Got data:\n", resp);
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this.board = resp.data;
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this.draw();
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})
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.catch(err => this.err = err);
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}
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}
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});
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